Thursday, November 29, 2018

Game Project 1: 29/11-2018

Project Name: Experimented (still temporary)


Today, the full cast of Rock Soft Studios was on place and we continue working as usual. The goal today was simple: to get a playable demo for our game to present to the teachers.

The artists continued to work on props and modules while the programmers made sure that all core mechanics worked as they should and even made it possible for us to have an end and win state. Everything is set for the presentation tomorrow.

I personally have worked on occupying space in the level by placing out placeholder models for furniture and other models that the player cannot walk through. Even though I started yesterday I am still not done as it took more time than I figured. This is partly because of me communicating with my programmers and artists about essentials of the game, such as core mechanics and how the doors are supposed to look. Also with my co-designer, whom I frequently have to bounce ideas with regarding the game as a whole.

Overall, we are all extremely happy about how long we have come in these past 2 weeks and are very impressed with our programmers fast work. Next week we hope to add even more mechanics to the game in order to make it even more engaging. Since we actually can play the game now, we can playtest to see if there is anything we would like to change or add.

Yes, well that is all I have for now.

Take care!

// Samuel





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