Game Project 1: 17/12-2018
Project Name: Laborated
Hello!A new week is starting for our project and we are slowly getting towards our goal of completing our game in time. We wanted to work some over the weekend as well, but it turned out that we could not, as there was some complications with the alarm system at school. This lost us a lot of potential time, but at the same time, we all needed a long weekend to rest.
The programmers continued working with the sound system and also added some variables to the config files.
The artists finished working on the missing props and also started working on the menus for the game. They also helped some with cleaning up holes in the level design and make them less visible for the players.
My co-designer worked with playtesting and a mock-up for the 'How to Play'-slide, while I finished the collision level to disallow players from going into props in the game.
Now, we only have tomorrow to finish the game as we must have the remaining time to play test the game more thoroughly and make sure that the experience is fun and consistent. On Wednesday, our work will be evaluated and tips will be given for our final presentation which we will do on Friday.
Wish us luck!
PS,
We have finally decided upon a name. Now there is no turning back!
// Samuel
No comments:
Post a Comment