Game Project 1: 20/12-2018
Project Name: Laborated
Hello!I was sick yesterday, hence no chapter was written for my blog. But today it was our very last day working on the project and even though our artists had nothing to do at all, we designers and our programmers were busy all day making sure everything with our game would work in time for our presentation tomorrow.
Our game has never before felt as finished as it did today. We fixed all of the bigger bugs that has been troubling us for weeks now, and also some visual errors in the game. But since we did not have the time, we could not fix everything that is currently wrong with the game and we will have to accept our game as it is. Even though it still lacks a lot in the visual department, the game runs smoothly and is indeed fun to play. At least for us.
We got the opportunity to invite our first playtesters from outside the team, and the general feedback was positive, mixed in with things we already had considered earlier and skipped, or simply did not have the time to add.
All in all, it seems our team is very proud of how our very first game came to be and we all learned a lot from working on it.
It should also be noted that our game is the first of its kind to be done as a first 5-week-project on this school. No one has ever done a first person perspective game nor a game of the stealth genre before us. Most groups start out with creating brawler and party games as their first one.
I will make my last blog submission tomorrow concerning this project. Bye for now!
// Samuel
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